package com.phantasy.scene.sceneUnit.baseUnit.things.common
{
	import flash.display.Sprite;
	
	public class BitmapMovieClip extends Sprite
	{
		public static var PLAY_STATE:int = 0;
		public static var STOP_STATE:int = 1;
		
		public function BitmapMovieClip()
		{
			super();
		}
	}
}